Adam Clare is a professional game designer with a specialization in serious games. He is a professor at George Brown, where he teaches in the post-graduate game design program and in the advanced digital design program.  Adam produced Rock Mars, Wero Creative’s flagship serious game which has been praised by teachers for its pedagogical approach. Currently he is working on Wero’s educational gaming portal, Kidoid. His work on games and education has been presented at educational conferences around the world.

He is active in many aspects of game design, he has worked on games for the real world, online, Facebook, as well as games designed for only in-classroom use. In 2010 Adam co-founded Board Game Jam which is a weekend-long event about making board games in 48 hours.
Adam has done research into Ontario’s eLearning sector for Interactive Ontario and is still engaged with improving the sector. Adam holds a Master’s degree in Education from the Ontario Institute for Studies in Education and, as a hobby, runs Things Are Good which is a website dedicated to good news.

Eugene Fiume

He will be presenting on: Why Ubiquitous Visual Communication is Important and Why it is so Hard:

Visual communication likely predated written language and has always been of huge social importance. Yet apart from occasionally posting pictures or videos of your last party to a social media site, good visual communication requires considerable expertise and remains the job of experts. Why should only a select few have this ability? I will explore the impediments, challenges and future of computer aided visual communication.